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falling

91 Game Reviews

5 w/ Responses

Like skyood

I too am using a touchpad, and clicking will not fire the weapons. I can move the cross hair, and the game registers when I click a button. But not firing.

But unlike skyood, I won't give the game a complete 0 just because I can't play it.

Zelda puzzle! lol

Same puzzles I've played over and over in Zelda games, so I knew exactly what to do :p

The music was kinda relaxing-ish

For whatever reason the game really slowed down my browser. Something is needlessly heavy.

lame lame

The entire time, I held the up and right arrow keys, and won the game.

There were two times I had to press the up key at a certain time, aside from that completely useless game play. I think this was meant to promote something, so that's cool. Although I don't care enough to see what. And the art was good. The music was funky but looped the same part endlessly.

But the game play was just stupid. Really, I held the right and up key nearly the entire time, aside from two quick instances.

Matmi responds:

But what was your score...

potential

Although I see the potential in this games, it's faults ring loud.

There aren't nearly enough drops, so bombs run out quickly and I end up flying back and forth while enemy fire turns slowly into a sheet of pain. Not to mention the space bar never did a thing for me. Do you have to collect bullets or something?

A subtle war theme for music would help increase atmosphere. And a bigger playing field, or extra levels for added scenery would be a nice addition.

I kept thinking to myself, with some improvements, an added multiplayer function would be cool. To have your buddy beside you helping bomb the enemies.

It's a game you don't see to often on newgrounds. I'd like to see an updated version with some extra work put in.

Great!

A newgrounds game I'm willing to play for not only gameplay, but story as well? Spectacular :D

Seems like a Metal Slug, Metroid mix of a game, with sci-fi/horror story elements borrowed from Doom and Event Horizon.

Entertaining, fast-passed, easy to learn while maintaing a challenge.

The music was ambient and spooky, fitting.

I would have liked a system allowing me to upgrade my character as I see fit.

Most games still need this programed

It's unfortunate when you have multiple enemies, and multiple defenses, but you might as well have one because they all attack one enemy at a time. I could have 4 towers which should be able to wipe out 4 guys at once, but they focus in on the same guy, and in the cool down I'm attacked. A lot of games still need this programed out.

needs destruction! lol

Still waiting on "Destroy Chile: The Game"

Where you get extra points for crushing children beneath debris.

gag game

I see the novelty in the game, but it just seems like a little more effort could have been put into it.

It's easy and simple, and there's no skill and little strategy. The enemies never differ, just come out from different sides in slightly more abundance.

Your own hits do nothing, an enemy only dies by getting hit with the end of a combo twice.

The art and retro sound effects are cool

rahhh

fuck this game

although

Shamelessly similar too Toss the Turtle...

Still fun, and included elements not seen in that game. But missing some of the charm as well. Just, not quite there...

"Such a hidden man who instinctively uses speech for silence and concealment and is inexhaustible in evading communication, wants a mask of him to roam the heads and hearts of his friends in his stead, and he makes sure that it does so." - Nietzsche

Sean K @falling

Age 37, Male

lazy

CA

Joined on 4/27/04

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